Ohne zoom. 2. mit flag, selbstverständlich. 3. Maximale Zeit: 40Minuten (manchmal auch unbegrenzt). 4. no Flame. 5. no bug. 6. no cheat. 7. Mit Specs. 8. Mit Gift. ESL - Regeln. (Gemäß den offiziellen Streetballregeln des DBB). Die wichtigste Regel heißt "Fair Play". Deshalb gibt es beim. Streetball keinen Schiedsrichter. In einigen Regelpunkten wird zwischen den Division 1&2 sowie der Qualification League unterschieden. Grundsätzlich gelten Regeln für die 1. und 2. Division.
Electronic Sports LeagueESL - Regeln. (Gemäß den offiziellen Streetballregeln des DBB). Die wichtigste Regel heißt "Fair Play". Deshalb gibt es beim. Streetball keinen Schiedsrichter. Die ESL Pro League (EPL) ist die höchste professionelle Spielklasse der Electronic Sports League in der Disziplin Counter-Strike: Global Offensive auf. Ohne zoom. 2. mit flag, selbstverständlich. 3. Maximale Zeit: 40Minuten (manchmal auch unbegrenzt). 4. no Flame. 5. no bug. 6. no cheat. 7. Mit Specs. 8. Mit Gift.
Esl Regeln Boosting Your English Listening Skills VideoThe Basic Rules of Basketball - Basketball
Student Teacher Premium. Example Question 4. Exam Tip! Full Grammar explanations. Fun , imaginative quizzes and games.
Full statistics. Track your progress as your English improves! Download today for FREE! Look at these two sentences: Tommy said he was ready for his driving test and would take it in July.
Are you also an English teacher? The odd student left out becomes the new leader and so on. Ships of War. Here is an engaging vocabulary game to help students practice category words.
Divide the students into teams of four or five. Explain that the students are going to play a game of warships, but first they must choose a name for their ship, a captain and a shooter.
If necessary, brainstorm the names of famous ships with the class, e. When every team has chosen a name, ask them to choose a captain and a shooter.
The captain's job is to memorize the ship's name. The shooter's job is to memorize the names of the other ships.
The remaining students in each team are the ship's crew. Arrange all the captains in a circle. The ship's crew lines up behind their captain.
The shooter is the last crew member in each line. Give the students a category. Words from the category are used to defend ships from attack.
Give the students time to think of words associated with the category. Every student except the shooters must think of words.
Then, start the game by calling a ship's name. The captain of that ship replies with a word from the category. The crewman behind the captain then says another word from the category and so on down the line until it is the shooter's turn.
The shooter then calls out the name of another ship. The captain of that ship replies with a word from the category and the process is repeated.
If a captain or crew member is too slow to reply, can't think of a word, repeats a word or the shooter calls out the wrong ship e. When a ship has been sunk, change the category.
However, in case of an issue, the admin team may not be available. If a controversial situation occurs, whether or not it is described in this rulebook during a match, the team that has spotted it should immediately stop the match and inform the administration in a protest ticket about it.
If the team does not stop the match and continues to play, it will be taken as an acceptance of the situation and therefore the result of the match will not be changed.
Furthermore, the team will lose all rights to file a protest concerning that situation after the game has ended. Protests must be made immediately, or they may be ignored depending on the circumstances.
Both teams are responsible for entering correct results on the ESL website. Therefore, both teams should take a screenshot at the end of the match, where we can see the correct result and they need to upload it after the match to the ESL website.
If you have a conflict in the match, please open a protest, so the staff team can check the case and make a decision. The decision can also mean that both teams are disqualified if there is not enough proof for either team to be the clear winner.
Overall Results: Bo1: or Bo3: and Possible Overtime Score to win the map: and A Match score entered to a match which has not been played out is considered as a Fake score and will be punished according to our rules and might lead to disqualification of the Team.
Correct Screenshot. Incorrect Screenshot 1. Incorrect Screenshot 2. Incorrect Screenshot 3. All match media screenshots, demos, etc must be kept for at least 14 days.
In general, you should upload the match media from a match to the matchpage as soon as possible. Faking or manipulating match media is forbidden and will result in severe penalties.
Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming.
However, if an admin is hindered in their work because of bad match media names then it can be punished. It is only allowed to add a score when the match is finished and played.
Entering a fake result or entering the result before the match is concluded, can lead to disqualification of the team.
Submitting an invalid result can result in punishment. If a team enters the match as a loss for themselves, it will be instantly automatically closed.
If a team submits a win for them to the match, the opponent has 15 minutes to accept the result or to open a protest ticket.
If no protest is opened the match will be closed automatically when the time period has expired. Both contestants of the match lose their right to file a protest ticket after the match has been closed.
A closed match will stay closed in almost every scenario unless ESL representatives deem it needs to be reopened. In case a wrong score has been submitted and later on accepted by either contestant the administration of ESL reserves the right to not take any action.
Filing a protest ticket will not be taken into account and will be closed immediately. All matches of the tournament must be played as soon as both teams are added to the match.
The starting date on the matchpage is not relevant in this case. To keep the delay during the cup as low as possible we reserve the right to disqualify teams from the tournament.
This will only be done in cases where a team shows no real effort to get a match done or is even obviously stalling.
In severe cases, this can even affect both teams. If the match takes longer than the period of time the match will be cut and a draw will be given.
Any abuse of this rule is considered to be deception and will result in punishment, up to and including disqualification of the Team.
If a player drops from the server during a match, the round will continue uninterrupted until the end Round starts with the first second of the preparation phase if a team leaves the round before it's finished the other team will get the round point.
After the round completion, the player who disconnected will be allowed to rejoin the server or a re-host can be requested.
The match is considered 'live' when the operator ban starts. At least half of the players need to remain to play 3 players in a 5v5 match and 2 players in a 3v3 match , the match needs to be played until the match ends and a the winner is decided.
If this isn't possible due to connection issues it will be considered a forfeit in favour of the team who is able to have all players on the server.
Every team can re-host the server once in a map. If problems like this appear again, such as a player dropping out when the match has already been re-hosted, the team needs to play the map with the remaining players to its conclusion.
Any abuse of this rule will be considered as deception and will result in penalization and including disqualification of the team.
All members of the rehosting team have to leave the match before the first 30 seconds of the action phase passed. If not all members of the rehosting team left the match within the given time, it will count as a round loss.
A rehost doesn't have to be confirmed by the opponent. If a team leaves the game because of a protest, this will not count as a rehost.
Admins may decide that multiple re-hosts are appropriate depending on the circumstances e. If a match is interrupted then it should be continued where it left off, by re-host.
If a round is to be replayed due to a rehost, players must choose the same operators, same sixth pick, same bombsites and the same equipment. Should a team not resume the match 10 minutes after a re-host, the admin team must be informed via protest.
Any actions that result in an unfair advantage are illegal. This includes bug and glitch using of any kind. If a team is using any bug or glitch in a tournament it will result in a round loss in the round the bug or glitch was used, by the second violation of this rule the team will be disqualified.
Operators that are banned to play either due to the evaluation period of operators or the tournament format e. Vanilla Open Cups can be found within the "Info"-tab of each tournament and are prohibited use in the action phase of a match.
If any player of a team will select a cosmetic that is currently listed as banned the tournament administration should be notified through a match protest with a clear screenshot with the ineligible cosmetic with the player name visible before the start of the next round in order to be eligible to protest for it.
Below is a list of known intended and unintended game mechanics. Any situations that arise and are not specified below will be dealt with on a case by case basis.
In general, common sense will be applied. The tournament directions reserve the right, also retroactively, to add more bugs to the list of explicitly allowed bugs.
Spawn killing which results in a kill of an attacker during the first 2 seconds of action phase is not allowed.
To get an agreement please write a support ticket at least 24 hours before the start of the tournament. Observers are only allowed if both teams agree.
An exception to this rule is ESL Staff and people that are explicitly allowed to observe e. Community Casters or Content Creators. Teams should only allow observers they trust.
It is not allowed to protest after a match to complain about observers that were allowed in the game. Admins are allowed to revoke the permissions of Casters and Observers any time when ghosting is suspected.
Personal Streaming is always allowed if no ESL broadcast takes place. If ESL or a Community Caster broadcasts a match, personal streaming is not allowed without an admin agreement.
Personal Streaming of a match shown by ESL, without permission from an ESL Admin, can lead to disqualification of the team or ban of the streaming player in the tournament.
ESL advises using a delay in the streams. If a player decides to stream his own point of view it is his own responsibility to take action against stream sniping e.
Stream sniping will not be prosecuted as a rule breach within a protest! If you want to accuse your opponent s of cheating, you need to hand in a timetable within 72 hours after the match has finished.
Timetables must be prepared based on videos in Full HD quality. A timetable should be handed in along with the opening of the protest, so please make sure you have your timetable s ready when you open the protest.
Nevertheless, the timetable can still be handed in later if it is within the 72h deadline in case you did not do that, along with the opening of the protest.
An accusation of cheating by timetable will not be executed during a tournament. All timetables which are not in the correct form will be directly declined.
I have the suspicion that the player1 cheated against player2 because he was afraid to lose the match. Player link: link to the player's profile.
All at once his crosshair moves to my head and then he shoots. He couldn't hear me! Although I jump his crosshair is still on my head.
Teach your students what Halloween is all about with this ESL worksheet. Halloween is a scary, yet fun time. Some say crosswords are non-educational ESL activities.
But I disagree. Not only do students learn to improve their vocabulary, they learn to spell holiday words. A surprisingly difficult activity where students get to decipher words from a bunch of letters.
Luckily, we provide answers at the bottom of the ESL activity. Moving out of the holiday theme, we get into asking questions.
For each word in the list, make a question. Get creative and think of more. Students have to use logic to solve a riddle that Albert Einstein made at his young age.
Students have to find 10 differences in both scenes. How much do your students pay attention to detail? You read one of the sentences and your students circle the one you said.
Sounds easy? Not so much for your class. The blind following the blind? A twist on the maze game, where one student closes his or her eyes and the other tells the way using directions.
A two-word combo in one compound words gets students thinking of the origin of English words. Figure out each compound word and then draw one of your own.
Where is the apple? In this ESL worksheet, students practice prepositions by writing down the location of the apple in each scene.
Every kid loves comic books.