Many translated example sentences containing "craps game" – German-English dictionary and search engine for German translations. Viele übersetzte Beispielsätze mit "crap game" – Deutsch-Englisch Wörterbuch und Suchmaschine für Millionen von Deutsch-Übersetzungen. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre
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Die Offenlegung der Lizenzen ist Craps Game ein gutes Anzeichen fГr ein. - ProduktinformationAll other players who want to be a part of Lustig Kreuzworträtsel round in the online casino or real craps casino need to also casino this minimum requirement bet. Craps is the table game with the most potential for fast, large wins. The betting sequence starts with the come-out roll, which is the first roll of the dice. And if you're a fan of free craps then you'll definitely Craps Game to check out the craps software simulator which is useful for helping new players learn how to play the game and can also be used by Maria Himmelfahrt Feiertag In Bw experienced players in order to polish their playing skills. Between dice rolls there is Novoline Spiele Kostenlos Spielen period for dealers to make payouts and collect losing bets, after which players can place new bets. Both hazard and its simpler derivative were unfamiliar to and rejected by Americans of his social class, leading de Marigny to introduce his novelty to the local underclass.
Even blindfolded in a crowded casino, anyone can find the craps table when the dice are hot. Just follow the screams, shouts, and cheers.
Jackpot winners on slot machines may be the loudest individuals in the house, but nothing is quite like the collective excitement that builds at a craps table.
Whereas blackjack players are quiet studies in concentration, craps players let loose as they win or lose together. Conversely, nothing is quite as dead as a craps table when the dice are cold.
At peak hours, when you see three or four somber individuals at the big table for 24, you can be sure the loser 7s have been coming up all too frequently.
Craps is the fastest-moving of casino table games. An average speed at a busy blackjack table runs around 60 hands per hour, but the house expects about decisions per hour at craps.
That, along with the tendency of craps players to have several bets working at once, means that craps requires a larger bankroll than other table games.
And craps offers the widest variety of bets in the casino, with dozens of wagering options on the table. All this can be pretty intimidating to a newcomer.
But casino games were not designed to chase customers away, and craps is easier than it looks at first glance. Yes, there are an enormous number of bets available, but only a few are really worth playing.
And those few are among the best bets in the casino. In this article, we'll discuss the fundamentals of craps, as well as the wide variety of bets and which ones to place at the right times to increase your odds of winning.
We will begin with the layout of the table and the common terminology used for a game. The Table and Personnel Most craps tables today are double layouts.
At the center of one side of the table is the boxman, who supervises the game and takes cash collected by the dealers and deposits it in a drop box.
Directly opposite him is the stickman, who uses a stick to push the dice to the shooter. The stickman controls the tempo of the game. He calls out the results of each roll and keeps up a continuous patter, urging players to get their bets down.
At the center of the table between the boxman and stickman are boxes for proposition bets -- one-roll bets.
Also here are areas for hard-way bets -- betting that a 6, for example, will be rolled as two 3s before either a 7 or any other 6 is rolled. The most common number is 7, followed by 6 and 8.
The numbers 2 and 12 are least likely to appear because you need a pair of 1s or a pair of 6s, respectively.
The house has a 1. Big 6 and 8 spaces, for instance, pay poorly and tend to be excluded from most tables. Proposition bets are also usually good ways to blow through a stack of chips.
For more information on odds and betting strategies, look for a probability guide or betting strategy guide online.
Master some of the common lingo to have an easier time betting. Like many other casino games, craps has its own special terminology.
If you know how the table works, you can follow along even without leafing through a craps glossary. These usually are bad news, depending on the bet.
A right bettor is a person betting on the pass line. Betting terms like parlay are the same as in other casino games. A parlay, for example, means adding your stakes from a winning bet to another bet.
The house edge means how much of an advantage the house has on a given bet. For example, a pair of 1s is called snake eyes and a 9 is called center field.
Use the field numbers to predict the next roll. The field is one of the most popular betting areas in craps.
Since these rolls are less common, you win or even , depending on the house rules. They are separate from the field box, so notify a dealer before using these areas to bet.
In the corners of the field boxes, you may see spots marked Big 6 and Big 8. These are additional bets that a 6 or 8 comes up before a 7.
Use the top row of numbers for a place bet. Look for the numbers 4, 5, 6, 8, 9, and 10 near the stickperson.
You can make a place bet anytime before the shooter rolls the dice. These place numbers are similar to field bets, except you win if the place number is rolled before a 7.
Throw your chips onto the table and tell the dealer what kind of bet you wish to make. A lay bet is the opposite of a place bet.
You bet that the shooter rolls a 7 before they roll the number you bet on. The payout for these bets are not as good as odds bets.
You get odds on 4 and 10, odds on 5 and 9, and odds on 6 or 8. Lay chips below your pass line bet if you wish to make an odds bet.
The odds bet is a side game while you wait for the shooter to roll their point number. When you place an odds bet, you guess that the shooter will roll the point number instead of a 7.
The odds bet happens only after the come-out roll and you can only do it if you made a line or come bet.
Like with the original line bet, play continues until the shooter wins or loses. You get odds for a 4 or 10, odds for a 5 or 9, and odds for a 6 or 8.
Odds bets are simple and pay true odds. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices.
This product needs to be installed on your internal hard drive. Accessibility The product developer believes this product meets accessibility requirements, making it easier for everyone to use.
Report this product Report this game to Microsoft Thanks for reporting your concern. Practice play for free is your best bet to learn!
It is beneficial to all whether a beginner, advanced, low or high roller. We offer plenty of advice, tips, guidelines and variations that are straightforward and easily understood.
Hey, that is a good question for the newbie getting their feet wet for the first time! The shooter player shooting the dice must place a bet on the don't pass line.
Players can bet on the various options by placing chips directly on the appropriately-marked sections of the layout, or asking the base dealer or stickman to do so, depending on which bet is being made.
The game is played in rounds and these "Pass" and "Don't Pass" bets are betting on the outcome of a round.
The shooter is presented with multiple dice typically five by the "stickman", and must choose two for the round.
The remaining dice are returned to the stickman's bowl and are not used. Each round has two phases: "come-out" and "point".
Dice are passed to the left. To start a round, the shooter makes one or more "come-out" rolls. The shooter must shoot toward the farther back wall and is generally required to hit the farther back wall with both dice.
Casinos may allow a few warnings before enforcing the dice to hit the back wall and are generally lenient if at least one die hits the back wall. Both dice must be tossed in one throw.
If only one die is thrown the shot is invalid. A come-out roll of 2, 3 or 12 is called "craps" or "crapping out", and anyone betting the Pass line loses.
On the other hand, anyone betting the Don't Pass line on come out wins with a roll of 2 or 3 and ties pushes if a 12 is rolled.
Shooters may keep rolling after crapping out; the dice are only required to be passed if a shooter sevens out rolls a seven after a point has been established.
A come-out roll of 7 or 11 is a " natural "; the Pass line wins and Don't Pass loses. The other possible numbers are the point numbers: 4, 5, 6, 8, 9, and If the shooter rolls one of these numbers on the come-out roll, this establishes the "point" — to "pass" or "win", the point number must be rolled again before a seven.
The dealer flips a button to the "On" side and moves it to the point number signifying the second phase of the round.
If the shooter "hits" the point value again any value of the dice that sum to the point will do; the shooter doesn't have to exactly repeat the exact combination of the come-out roll before rolling a seven, the Pass line wins and a new round starts.
If the shooter rolls any seven before repeating the point number a "seven-out" , the Pass line loses, the Don't Pass line wins, and the dice pass clockwise to the next new shooter for the next round.
Any single roll bet is always affected win or lose by the outcome of any roll. While the come-out roll may specifically refer to the first roll of a new shooter, any roll where no point is established may be referred to as a come-out.
By this definition the start of any new round regardless if it is the shooter's first toss can be referred to as a come-out roll.
Any player can make a bet on pass or don't pass as long as a point has not been established, or come or don't come as long as a point is established.
All other bets, including an increase in odds behind the pass and don't pass lines, may be made at any time. All bets other than pass line and come may be removed or reduced any time before the bet loses.
This is known as "taking it down" in craps. Lay bet maximum are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Odds behind Pass, Come, Don't Pass and Don't Come may be however larger than the odds offered allows and can be greater than the table maximum in some casinos.
Don't odds are capped on the maximum allowed win some casino allow the odds bet itself to be larger than the maximum bet allowed as long as the win is capped at maximum odds.
Single rolls bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum.
The maximum allowed single roll bet is based on the maximum allowed win from a single roll. In all the above scenarios, whenever the Pass line wins, the Don't Pass line loses, and vice versa , with one exception: on the come-out roll, a roll of 12 will cause Pass Line bets to lose, but Don't Pass bets are pushed or "barred" , neither winning nor losing.
The same applies to "Come" and "Don't Come" bets, discussed below. A player wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer's "On" button is on any of the point numbers.
In either case, all single or multi-roll proposition bets may be placed in either of the two rounds. Between dice rolls there is a period for dealers to make payouts and collect losing bets, after which players can place new bets.
The stickman monitors the action at a table and decides when to give the shooter the dice, after which no more betting is allowed.
When joining the game, one should place money on the table rather than passing it directly to a dealer. The dealer's exaggerated movements during the process of "making change" or "change only" converting currency to an equivalent in casino cheques are required so that any disputes can be later reviewed against security camera footage.
The dealers will insist that the shooter roll with one hand and that the dice bounce off the far wall surrounding the table.
These requirements are meant to keep the game fair preventing switching the dice or making a "controlled shot".
If a die leaves the table, the shooter will usually be asked to select another die from the remaining three but can request permission to use the same die if it passes the boxman's inspection.
This requirement exists to keep the game fair and reduce the chance of loaded dice. There are many local variants of the calls made by the stickman for rolls during a craps game.
These frequently incorporate a reminder to the dealers as to which bets to pay or collect. Rolls of 4, 6, 8, and 10 are called "hard" or "easy" e.
Hard way rolls are so named because there is only one way to roll them i. Consequently, it is more likely to roll the number in combinations easy rather than as a double hard.
The shooter is required to make either a pass line bet or a Don't Pass bet if he wants to shoot. On the come out roll each player may only make one bet on the Pass or Don't Pass, but may bet both if desired.
The Pass Line and Don't Pass bet is optional for any player not shooting. In rare cases, some casinos require all players to make a minimum Pass Line or Don't Pass bet if they want to make any other bet , whether they are currently shooting or not.
The fundamental bet in craps is the pass line bet, which is a bet for the shooter to win. This bet must be at least the table minimum and at most the table maximum.
The pass line bet is a contract bet. Once a pass line bet is made, it is always working and cannot be turned "Off", taken down, or reduced until a decision is reached — the point is made, or the shooter sevens out.
A player may increase any corresponding odds up to the table limit behind the Pass line at any time after a point is established. Players may only bet the pass line on the come out roll when no point has been established, unless the casino allows put betting where the player can bet Pass line or increase an existing Pass line bet whenever desired and may take odds immediately if the point is already on.
A don't pass bet is a bet for the shooter to lose "seven out, line away" and is almost the opposite of the pass line bet.
Like the Pass bet, this bet must be at least the table minimum and at most the table maximum. The don't pass bet is a no-contract bet. After a point is established, a player may take down or reduce a don't pass bet and any corresponding odds at any time because odds of rolling a 7 before the point is in the player's favor.
Once taken down or reduced, however, the don't pass bet may not be restored or increased. Because the shooter must have a line bet the shooter generally may not reduce a don't pass bet below the table minimum.
In Las Vegas , a majority of casinos will allow the shooter to move the bet to the pass line in lieu of taking it down, however in other areas such as Pennsylvania and Atlantic City , this is not allowed.
Even though players are allowed to remove the don't pass line bet after a point has been established, the bet cannot be turned "Off" without being removed.
If a player chooses to remove the don't pass line bet, he or she can no longer lay odds behind the don't pass line. The player can, however, still make standard lay bets on any of the point numbers 4, 5, 6, 8, 9, There are two different ways to calculate the odds and house edge of this bet.
The table below gives the numbers considering that the game ends in a push when a 12 is rolled, rather than being undetermined.
Betting on don't pass is often called "playing the dark side", and it is considered by some players to be in poor taste, or even taboo, because it goes directly against conventional play, winning when most of the players lose.
If a 4, 5, 6, 8, 9, or 10 is thrown on the come-out roll i. This additional bet wins if the point is rolled again before a 7 is rolled the point is made and pays at the true odds of 2-to-1 if 4 or 10 is the point, 3-to-2 if 5 or 9 is the point, or 6-to-5 if 6 or 8 is the point.
Unlike the pass line bet itself, the pass line odds bet can be turned "Off" not working , removed or reduced anytime before it loses.
In Las Vegas, generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit on odds depending on the point.
Some theories suggest the game is based on the Old English game called Hazard and a French game called Crabes. Bernard Xavier Phillipe, a Louisiana gambler and politician, introduced the game to New Orleans, Louisiana around the turn of the 18th and 19th centuries.
There was however a problem with this version of the game in that it was easily manipulated so that players could use fixed dice to cheat and push the odds in their favor.
In , John H. Craps can be played online or in a real casino, and it is one of the easiest casino games to learn. Depending on where you're from, you can even play Craps at a number of top-rated online casinos.
However, one should note that there are more than 40 additional Craps bets, some of which are more complicated than others.
These bets will need to be learned and mastered with time, and thus, new Craps players should steer clear of the more complex betting options offered at the Craps table.
Eventually, with practice, additional bets will be learned and result in a deeper understanding of the game for more established Craps players. If you truly want to become a craps pro, we recommend you check out our in-depth how to play craps guide.
But if you want to quickly get to grips with the game and get started immediately, read through our quick step-by-step guide below on playing craps online:.
Pick your site and launch the craps table. This can either be a regular table or a live dealer one , where you can mingle with other players in real time.
This is your chance to bet on the pass line, during the come-out roll — the first roll of the new game. This will dictate your future betting for that round, so keep an eye on it.
Bets continue until another 7 is rolled, which means there could be plenty of chances for you to stack up chips before the next round.
Theoretically, a player could roll a single round all night! A passline bet is an even money bet. This means that the amount you bet is the amount you stand to win.
It shows the number you need to win together with possible payouts. Easy Mode caters for players who want to play the game with fewer betspots.5/30/ · Craps is a fast-moving table game. The dice roll constantly, and players need to know the ins and outs of the various types of bets so they can place them within seconds without second guessing themselves. The guidelines in this article can help you make those quick wager decisions. © Publications International, Ltd. Advertisement. Craps is a caught on dice game which has become more outspread in recent years. It is a crowd-pleasing table game, as the shooter is often surrounded by an enthusiastic group while he tosses the dice. As an online game, Craps will keep you head over heels as there are many bets you can place, like odds bets, proposition bets, as well as hardways. 4/2/ · Craps is a dice game in which the players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. In Craps, Players wager money against the casino which is also known as bank, hence the game gets the name Casino Craps or Bank Craps.